![]() ![]() ![]() (Used in crafting the Zirconium Steel Plating Mod).Ĭhanged Vulture Feather conversion rate from 1:1 to 4:1 (Feather:Vulture Feather).Įxtended the 'AlchemistMaxDoubleHarvest' perk (Activated when completed 5/5 The Alchemist) to ores: Aluminium, Manganese, Chromium, Copper, Zinc, Titanium, Nickel, Zircon, Magnesium, Tin. When equipped to a piece of armour gives the player a +30 boost to maximum health. Potion item colours changed for an instant indicator of loot tier: Tier 1: Red bottles, Tier 2: yellow, Tier 3: Green, Special: Blue. Special potion racks now unlocked at 5/5 The Alchemist. NEW APPAREL ITEM: Cloak of Invisibility (Legendary item) - walk amongst the undead when equipped.Ģ5% sell value added to racks of Special potions - Selling a rack of a special potion will give the player 25% more dukes than selling the same amount individually. NEW RESOURCE: Cop Spit - obtained from harvesting the corpse of a dead zombie cop/feral zombie cop. NEW POTION BOMB: Greater Potion of Healing - Heal all players within a 7 block radius on impact, 4 HP/s for 60 seconds. NEW POTION BOMB: Lesser Potion of Healing - Heal all players within a 7 block radius on impact, 2 HP/s for 30 seconds. NEW POTION TYPE: POTION BOMB - A throwable potion variant, which gives an AOE buff on impact to players within a specific block radius. The following 3 updates are experimental. NEW SPECIAL POTION: ELIXIR OF GREATNESS - Temporarily enhance all skills by 3. NEW TIER 3 POTION: STRONGMAN'S BREW - Max Health +50, gain 1 HP every 2s (max 50 HP), debuff - lose 1 HP every 20s for 10m. NEW TIER 2 POTION: POTION OF RECUPERATION - Regain 3 Health/Stamina points every 5 seconds for 2 minutes (72 points total) NEW TIER 1 POTION: POTION OF SATIATION - Digestion and stamina regen 50% V2.0 UPDATE / 08.11.22 - NEW WORLD REQUIRED, WILL NOT WORK ON CURRENT SAVEĮlixir of Life Wellness Model: Consuming an Elixir of Life potion will increase your maximum health by 5, to a maximum of 1000. In order to craft the potions you need to put points into Intelligence >The Alchemist, or find the relevant schematics/recipes.Īll potions, brews and elixirs are crafted at the Alchemy Station. Special recipes can only be unlocked via finding a recipe in the world. Tier 1, 2 and 3 recipes can be found or unlocked via the the skill tree. Potions, Elixirs and Brews are separated into four categories: Tier 1, 2, 3 and Special. The mod adds potions to the game, which when consumed give the player a temporary buff. The original idea was to create a super simple mod in order to learn about modding, with the very first version being a new item consumable which gave the player a temporary buff, but as I began learning about Unity and XML I kept adding more and more until eventually I am at the point where I want to share it with the community. This is my first mod which I began developing in A19.
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